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Some good tips about the new Madden 16 By Josh Smith -
What’s new in Madden 16? Here is out look at Madden 16 vs Madden 15 after playing through the new Madden on Xbox One.
Every year EA delivers a new Madden game, and there is always a question of whether there are enough improvements to upgrade and buy the latest version. After playing just a few games it is clear that there are some important and impactful changes from Madden 15 to Madden 16.
We have a full Madden 16 review in the works with a look at these new Madden 16 features and modes that you cannot use or play in Madden 15, but while there is still a chance to get in on an insane Madden 16 deal and score some of the Madden 16 pre-order bonuses we want to take a closer look — a deep dive if you will — at the 10 key differences between Madden 16 and Madden 15.
Madden 15 is free to play for EA Access members on Xbox One and it is also easy to find used at a decent price. After playing with the new modes and features it is clear that EA delivers on the promise of an upgrade worth playing. If you are a fan of realistic football and you want more control over the outcome of each play, Madden 16 is a major change from Madden 15.
Madden 16 Catch Upgrades
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In Madden 15 catching the ball is a one choice option that either happens or doesn't -- and if you are lucky when you catch it you can still pick up some yards. The receiver doesn't play very differently from one situation to another.
In Madden 16 you can choose to catch the ball with an Aggressive Catch, a Run After Catch or a Possession Catch. This allows you to pick the right catch for the situation.
If it's a long bomb where you need to go high, you can control the receiver and go up to grab that ball for a spectacular to watch catch. Unfortunately if you are near the sideline you might end up out-of-bounds and the odds are good you won't pick up any more yards if you use this in the middle of the field.
The RAC option positions the receiver to add to the yards by catching with a focus on picking up more yards. This is perfect when throwing to a receiver that needs to pick up three or more yards after the catch to get the first down.
Other times you just need to make a catch so that you can get the first down or keep the clock running. The Possession catch option delivers a catch that you are more likely to hold on to, but you might not get any added yards and if there is a lot of pressure you may miss out.
You can control all of these after the throw and it actually works really well.